Diablo IV vs Dying Light: The Beast
Diablo IV keeps asking for seasons and patches, while Dying Light: The Beast trades that live-service grind for a leaner 18-hour run.
Updated 7d ago
Skip the $49.99 Standard button — the $69.99 Age of Hatred Collection adds both expansions for twenty dollars more. The 2026 repairs are free either way.
Punches above its $40 price tag — Crane's Beast Mode and the return to DL1's horde-dense streets make this the series' best since the original.
By the numbers
Prices checked Sep 26; they move faster than we refresh, so confirm on the store page.
Recent-review figures are Steam's own last-30-days window, read Sep 26.
| Measure | Diablo IV | Dying Light: The Beast |
|---|---|---|
| Value Diablo IV wins on value | ||
| Price now | $49.99 Steam | $59.99 IndieGala Store |
| All-time low | $12.49 | $26.76 |
| Cost / hour | $1.94/hr $49.99 · 26 h main story | $3.30/hr $59.99 · 18 h main story |
| Off its low | +300% low was Sep 2026 | +124% low was Sep 2026 |
| Main story | 26 h | 18 h |
| Health Dying Light: The Beast wins on player health | ||
| Steam reviews | 65% 78k reviews | 86% 73k reviews |
| Recent reviews | 66% 3k votes · vs 65% lifetime | 79% 2k votes · vs 86% lifetime · souring |
| Peak players | 12,872 Aug 2026 · ↓ 70% MoM | 8,007 Sep 2026 · ↑ 100% MoM |
| Launch peak | — | 7% of Sep 2025 launch peak · as of Sep 2026 |
| All-time peak | 63,808 May 2026 · now at 20% | 120,949 Sep 2025 |
| Support | ||
| Last patch | — | 3 weeks ago |
| Patch cadence | — | 1+ in last 90 days, at minimum |
| Steam Deck | Gold | Platinum |
Shared scale — same months across the bottom, same player-count axis up the side, so the two lines are directly comparable. A shorter line means a younger game.
What players say
Patterns from long-haul reviewers, taken from each game's verdict. Not live sentiment — each side is dated below.
Diablo IV
Three years of repairs finally arriving at once. Players who stayed through every season say the endgame is the best it has been.
Paying again. Skills behind an expansion paywall is the complaint that recurs most, followed by an endgame they still call grindy and unbalanced.
from our July 2026 verdict
Dying Light: The Beast
Beast Mode's brutal strength-spree is the obvious highlight, letting Crane tear through hordes with a ferocity that feels like DL1 turned up to eleven.
The dodge mechanic's unreliability and forced weapon-slot swaps during cutscenes keep tripping up even veteran parkour players.
from our August 2026 verdict
Key differences
Which one is for you?
Pick Diablo IV if
- You already treat seasonal ARPG resets as a habit rather than a chore
- You want the Paladin, Warlock, or Spiritborn classes bought and ready
- You bounced off the 2023 endgame and want the free loot filter and Pit overhaul
Pick Dying Light: The Beast if
- You bounced off DL2's stamina-heavy parkour and want fast flow back
- You prefer a linear 18-hour campaign over open-world checklist hours
- You get frustrated by seasonal resets and want a finished single run
Bottom line
Diablo IV wins if you accept seasonal wipes and Battle.net as a lifestyle; Dying Light: The Beast wins if you want 86% positive word-of-mouth and one 18-hour story with no live-service strings.