Control Resonant vs Onimusha: Way Of The Sword
Both action games stretch past hour 20, but one asks you to master risk-based parries while the other expects you to tolerate recycled executions.
Updated 9d ago
Trades the Service Weapon for a melee-focused brawler in a warped Manhattan — nails Remedy's strangeness, stumbles on 30-hour pacing.
Capcom dethroned Sekiro's parry with the Issen counter system — a must-buy for samurai-action fans, skip if you need a fresh open world.
By the numbers
Prices checked Oct 11; they move faster than we refresh, so confirm on the store page.
Recent-review figures are Steam's own last-30-days window, read Oct 11.
| Measure | Control Resonant | Onimusha: Way Of The Sword |
|---|---|---|
| Value Control Resonant wins on value | ||
| Price now | $50.06 −17% · PlayerLand | $57.37 −18% · GameBillet |
| All-time low | $50.62 | $56.69 |
| Off its low | At its low low was Sep 2026 | +1% low was Jun 2026 |
| Health | ||
| Steam reviews | 91% 16k reviews | 91% 29k reviews |
| Recent reviews | 91% 11k votes · vs 91% lifetime | 92% 8k votes · vs 91% lifetime |
| Support | ||
| Last patch | 3 days ago | 3 months ago |
| Patch cadence | 4 in last 90 days | 0 in last 90 days |
| Steam Deck | Platinum | Platinum |
What players say
Patterns from long-haul reviewers, taken from each game's verdict. Not live sentiment — each side is dated below.
Control Resonant
Dimensional-shifting traversal in late levels like Unknown is what 100-hour fans keep calling the standout — warped Manhattan's level design evolves as you learn to navigate it.
Repetitive open-world filler and draining enemy sponges are the wall 50-hour players hit, with the progression system turning unbalanced before the credits roll.
from our October 2026 verdict
Onimusha: Way Of The Sword
The Issen counter system — timing a parry at the exact frame for massive damage — is what keeps 100-hour fans replaying, with every enemy type demanding a different risk calculus.
Reused bosses and underbaked side quests are the wall long-haul players hit — the combat stays sharp, but the content around it runs thin.
from our October 2026 verdict
Key differences
Which one is for you?
Pick Control Resonant if
- You finished Control and want Dylan Faden as your new lead
- Prototype or inFamous movement-combat is your comfort food
- You'll trade tight pacing for Remedy's weirdest art direction yet
Pick Onimusha: Way Of The Sword if
- You finished Sekiro and want parry timing pushed to extremes
- A focused 35-45 hour action campaign without open-world padding appeals
- You prioritize cinematic, risk-based swordplay over weapon variety
Bottom line
Pick Onimusha if you want demanding parry timing in a focused campaign; pick Control Resonant if you prefer Remedy's surreal world and can tolerate repetitive melee, though Onimusha's zero patches in 90 days signal a riskier purchase.