Player voice · Street Fighter 6
The patterns long-haul reviewers keep returning to.
What players love
Long-haul players rate the fundamentals, netcode and accessibility as the series' best, often while leaving a negative review over pricing.
Reviews behind this:
-
"The most enjoyable Street Fighter ever! Modern controls made the game more accessible. I can even play with my 5 year old and wife."
view on Steam → -
"Amazing game but the dlcs cost as much as a game but have less content. Why pay 30 for 4 characters every YEAR (because they barely put out outfits, events or any incentives) when you can buy a full game every year for the same price. I'd still recommend this game even though the DLCs are lacking."
view on Steam → -
"Well crafted game, has some decent single player stuff. Looks good. Gameplay meta is pretty stale and content is slow to release but all in all a big step up from Street Fighter 5."
view on Steam →
What frustrates them
Owners consistently flag the cost of catching up on character passes, and being unable to lab against DLC fighters they do not own.
Reviews behind this:
-
"Three years of no meaningful system changes and a public admission to not add any new ones. More meaningless Mai nerfs. Lily is still unfinished. Manon isnt in the game. Why bother?"
view on Steam → -
"Game is fun but regional matchmaking is terrible. Matchmaking times are absolutely atrocious, sometimes basically non-existent in Oceania. People should give this game negative reviews until Capcom fixes this."
view on Steam → -
"It's a good fighting game I guess, just not for me. However, I was extremely frustrated at the fact I was unable to lab against DLC in training and it's the entire reason this review is negative. I am not going to spend $90 USD just so I can lab against the complete roster lmao it should be a standa…"
view on Steam →