Street Fighter 6
Cancel a special into Drive Rush, then spend your last bar on a Level 3 to steal a round you had already lost.
Still the best fighting game to learn on, but the $40 box is a fraction of what the complete roster costs.
For you if
- You want the genre's most thorough on-ramp: layered tutorials, per-character guides and Modern controls that teach fundamentals rather than just listing inputs.
- Rollback netcode and crossplay matter more to you than owning every fighter, because the online here is the strongest the series has had.
- Eighteen launch characters and a full single-player World Tour are enough to absorb a hundred hours before DLC becomes a question at all.
Not for you if
- Owning the complete roster matters to you: owners report $90-$250 on top of the base game to catch up on four years of character passes.
- Training-mode preparation is how you improve, since DLC fighters cannot be labbed against unless you buy them.
- Story mode is your main event, because World Tour was the weakest part of the package at launch and reviewers said so.
Long-haul players rate the fundamentals, netcode and accessibility as the series' best, often while leaving a negative review over pricing.
Owners consistently flag the cost of catching up on character passes, and being unable to lab against DLC fighters they do not own.
Latest patch
Patched 4 months agoMedia
What critics say
- PCGamesN
This is the first Street Fighter game in a long time where it feels like players of all skill levels are welcome.
- GamingTrend
Street Fighter 6 takes the series to the next stage with a wildly fun fighting system that emphasizes personal choice.
Before You Play
Refreshed monthlyIs Street Fighter 6 a good entry point if you have never played a fighting game?
Yes, and it is the entry point most reviewers singled out. PCGamesN's review concluded that "This is the first Street Fighter game in a long time where it feels like players of all skill levels are welcome." The package pairs layered tutorials and per-character guides with a Modern control scheme, so newcomers can learn fundamentals rather than memorise inputs first.
Source: PCGamesN
What do Street Fighter 6's Modern controls actually change?
They cut the input complexity rather than the depth. GamingTrend describes the design as an attempt "to convert Street Fighter from a six button fighter to, more or less, a four button fighter", and notes that Street Fighter 6 lets the simplified and classic six-button schemes coexist by allowing players on each to face one another.
Source: GamingTrend
Do Street Fighter 6's in-game currencies affect competitive balance?
No. GamingTrend's review reports that both in-game currencies "are only used to get cosmetic items and acquire more characters and will not provide you any advantages in online matches or in the World Tour story mode, at least according to Capcom." The friction players report is the cost of the character passes, not a pay-to-win advantage inside a match.
Source: GamingTrend
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