Nioh 3
An action RPG where you switch between Samurai and Ninja stances to chain devastating tonfa combos across vast open fields and fortress siege battles.
Punches above its sequel weight — Nioh 3's Samurai/Ninja stance system is Team Ninja's sharpest combat to date, despite empty-zone pacing.
For you if
- You loved Nioh 2's stance-shifting combat and want it carried into open-field traversal
- You can tolerate Soulslike retry loops where mid-bosses one-shot you for 30 hours
- You own a PC or PS5 with steady 60fps headroom for parry-window timing
Not for you if
- You bounce off Soulslike posture and ki management and want roll-and-mash combat
- You came to Nioh for the mission-based loot treadmill, not open-world exploration
- You only have 10 hours and want a story-first samurai action game
Build flexibility between ninja and samurai stances without rerolling is the combat loop 100-hour veterans praise, alongside polished Team Ninja action.
The open world structure, described as a big mission map with collectibles, is the friction that long-time Nioh fans flag as a step back.
Media
What critics say
- 90/100PC Gamer
Nioh 3 is everything I wanted from a sequel to Nioh 2, and yet, somehow so much more.
- 4/5Eurogamer
Innovation is the ki to success for Team Ninja and Koei Tecmo, as Nioh 3 iterates on the formula once more
- 4.5/5GamesRadar+
Nioh 3 is tough – brutally tough – but it has a unique sense of accessibility.
Before You Play
Refreshed monthlyIs Nioh 3 stable enough to play now, or should you wait for more patches?
Launch had real problems — patch 1.03.01 (February 13) addressed progression-blocking bugs like lost side-mission valuables, Eternal Rift blockages, and the inability to use elixirs mid-battle. Performance optimization lagged behind, and players have continued to report frame drops and CPU compatibility issues even after later patches. Three months in, the worst progression bugs are resolved but the game's open-world zones still hitch on lower-end hardware, so 'wait' depends on whether you're playing on PC or PS5.
Source: Game8 — Nioh 3 patch coverage
How do new players manage Nioh 3's difficulty without a difficulty setting?
Nioh 3 has no selectable difficulty modes — Team Ninja's design philosophy treats completion as a unifying experience. New players manage challenge through other levers: leveling via open-world exploration and side missions, respec'ing builds to try Ninja Style for a faster combat approach, and summoning up to two co-op partners for tougher fights. Director Fujita has called the game more accessible than its predecessors thanks to the open-world structure that lets you walk away from a wall and return stronger.
How long does Nioh 3 take, and is the side content worth doing?
Average playthrough is 55 hours, with completionists finishing around 60. The campaign is 17 story missions across seven historical eras, only three of which are full open-world zones (Warring States, Heian, Bakumatsu); the others are linear and pace quickly. Side content tends to align with main-path progression, so secondary missions don't bloat playtime — they earn the gear you'll likely need for the next region anyway.
Do you need to play Nioh 1 and 2 before starting Nioh 3?
No — each Nioh is a standalone story. The first follows William Adams in feudal Japan, while Nioh 2 and 3 use custom player-characters in different settings, so the games share lore and worldbuilding but not narrative throughlines. Most reviewers warn that going backwards from Nioh 3 to the older entries can feel rough since the combat and movement are noticeably more refined here. If you're curious about the lore, play forward in release order; if you only want one, jump straight into Nioh 3.
What is there to do in Nioh 3 after finishing the main story?
Quite a bit. Clearing the campaign unlocks Shogun's Journey — Nioh 3's New Game+ tier with stronger enemies, altered encounter layouts, and Level Sync scaling that lets you push past recommended levels. A new Divine rarity tier appears with familiarity caps up to 999, and the Sudama Blessing shrine system lets you bias drop rates toward the gear types you actually want. Soul Core Transformation reworks rare Soul Core effects via Soul Fragments — a real build-crafting layer separate from base gear loops.
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