Metal Gear Solid Delta: Snake Eater

A stealth action remake where you sneak through jungle terrains and tranquilize guards, then face off against the Cobra Unit's supernatural bosses.

Last reviewed: May 1, 2026
Released Aug 2025 Action

The most beautiful version of MGS3 ever made — Konami remade Kojima's masterpiece without him, and the result is faithful, gorgeous, and quietly haunting.

8.5 /10
Strong

For you if

  • MGS3 is your favorite Metal Gear and you've been waiting for the version that matches your memory of it.
  • You're fine playing a Kojima-disowned remake — Konami preserved the script, voice work, and structure with reverence.
  • Modern third-person stealth controls (vs. the original's awkward overhead camera) sounds like a feature, not a betrayal.

Not for you if

  • Kojima's involvement is the litmus test — Delta is the cleanest Konami-without-Kojima Metal Gear can be, but Hideo isn't here.
  • You wanted a real expansion or new content — Delta is structurally identical to MGS3, no new chapters or characters.
  • PS2-era encounter design (some boss arenas, some pacing) feeling dated through a 2025 filter would frustrate you.
What players love

The faithful 1:1 remake with modern graphics and controls is the kind of respectful update long-time fans praise most.

What frustrates them

The gaunt character models and bullet drop on tranquillizer guns are the minor changes that veteran players flag.

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Media

What critics say

  1. 5/5Eurogamer
    A legend is brought back to life with Metal Gear Solid Delta: Snake Eater, in a surprisingly sensitive remake from Konami.
    Connor Makar Read review →
  2. 8/10IGN
    Metal Gear Solid Delta largely succeeds as a faithful, visually impressive remake of the 2004 classic.
    Michael Higham Read review →
  3. 87/100PC Gamer
    A gorgeous remake of a true classic that could, and maybe should, have tried to do a tiny bit more.
    Rich Stanton Read review →

Before You Play

Refreshed monthly
What's the best loadout for new MGS Delta: Snake Eater players?

Snake Eater doesn't have classes — your loadout is camo, gear, and weapons you collect through the mission. For a first playthrough, prioritize CQC mastery (the throw, choke, and interrogation toolkit) over gunfights — Snake Eater is a stealth game first, and CQC is the most reliable non-lethal option. Keep the M1911A1 and Mk22 (tranquilizer pistol) in your slots, use the camo system religiously (face paint plus body camo, switched per environment), and stock food so the Stamina meter doesn't tank during boss fights. The snake-eating mechanic is real, not a joke — it's how you keep stamina up.

Source: Wikipedia

What difficulty should a new player pick for MGS Delta: Snake Eater?

MGS Delta has six difficulty settings (Very Easy → European Extreme), and your camera choice silently adjusts the relative challenge. New Style (over-the-shoulder, modern controls) makes Snake more capable, so enemies have faster reaction times and wider awareness; Legacy Style (fixed-camera, original MGS3 controls) is more forgiving by default. New players are best on Easy or Normal with New Style. European Extreme is locked until your first clear, so you don't need to worry about touching that initially.

Source: TheGamer Difficulty Settings

Are any side missions or content missable in MGS Delta: Snake Eater?

MGS Delta is a linear stealth campaign with no traditional sidequests, so there's nothing to "miss" in the open-world sense. Optional content includes the Frog Battle, Tsuchinoko, The End's Mosin-Nagant, and camo collectibles — most are mid-mission and can be re-acquired on subsequent playthroughs, since the game encourages replays for different rank-evaluation runs (Foxhound, Big Boss, etc.). Camos and easter eggs unlocked in one run carry into New Game Plus, so a "perfect" first run isn't required.

Source: Game Rant Replay Value

Do I need to play other Metal Gear games before MGS Delta: Snake Eater?

No — Snake Eater is a remake of MGS3 (2004), which is the chronologically earliest entry in the Metal Gear timeline. It's actually the recommended series starting point for newcomers because the story stands alone, and the protagonist (Naked Snake / Big Boss) is the founding figure that later games reference. Playing the original MGS3 isn't required since Delta covers the same story with modern presentation. If you've never touched Metal Gear, this is a clean entry point.

Source: Game Rant MGS Delta Guide

Is there content to do after beating MGS Delta: Snake Eater?

Yes. The replay loop is the main draw — MGS3 is famous for its rank/grade system, so subsequent runs target Foxhound, Big Boss, or no-alert/no-kill achievements. European Extreme difficulty unlocks after your first clear, the Bandana (infinite ammo) and Stealth (full-game invisibility) items unlock on specific completion conditions, and unlockables carry forward via NG+. The campaign is around 18–25 hours, so a second pass for ranks plus easter-egg cleanup is an easy commit.

Source: Wikipedia

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