007 First Light vs Metal Gear Solid Delta: Snake Eater
Two stealthy origin stories, but one is a polished remake of a classic while the other is a new Bond adventure with rough edges.
IO Interactive nails Bond's origin with a stealth-combat blend that earnes the 00 status—skip if you hate Hitman's patience.
The most beautiful version of MGS3 ever made — Konami remade Kojima's masterpiece without him, and the result is faithful, gorgeous, and quietly haunting.
Steam popularity
Shared scale — sparklines are directly comparable across both games.
007 First Light
Jun 2026 peak CCU 39,153
Metal Gear Solid Delta: Snake Eater
Jun 2026 peak CCU 429 ↑ 4% MoM
All-time peak 14,757
Key differences
Stealth focus
007 First Light emphasizes slow tactical stealth and gadget use over gunplay.
Metal Gear Solid Delta blends modern third-person stealth with the original's scripted encounters.
Driving missions
Driving missions in 007 First Light are reportedly in need of polish and may disappoint Bond fans.
Metal Gear Solid Delta has no driving; its jungle traversal is on foot and stealth-oriented.
Boss fight quality
Boss fights in 007 First Light are a weak point, lacking variety and polish.
Delta's boss fights are faithful to MGS3's iconic, theatrical designs, though some may feel dated.
Which one is for you?
Pick 007 First Light if
- You prefer Hitman-like sandbox stealth over action sequences.
- You want a fresh Bond origin story with gadget puzzles.
- You can tolerate unpolished driving and boss encounters.
Pick Metal Gear Solid Delta: Snake Eater if
- MGS3 is your favorite Metal Gear and you want the definitive visual version.
- You are comfortable playing a Kojima-disowned but faithful remake.
- Modern third-person stealth controls are a priority over original camera.
Bottom line
007 First Light is for Hitman fans who want a new Bond stealth sandbox and can overlook rough spots; Metal Gear Solid Delta is for MGS3 devotees who want a faithful, gorgeous remake without new content.