Prince of Persia: The Lost Crown
Prince of Persia: The Lost Crown nails 2.5D metroidvania flow with Hollow-Knight-level challenge — it's the best Ubisoft release in years.
- Updated 70d ago
If you want story-rich under 20h games, here's what we'd play tonight.
Prince of Persia: The Lost Crown nails 2.5D metroidvania flow with Hollow-Knight-level challenge — it's the best Ubisoft release in years.
Punches above its Early Access tag if you want Diablo combat with PoE1's depth — wait for 1.0 if you hate league build wipes.
Giant Squid's at the height of their flow-state powers — Sword of the Sea is sand-surfing as meditation, and Wintory's score makes every dune feel monumental.
Hazelight's wildest co-op yet — Split Fiction trades It Takes Two's gentle tone for genre-hopping chaos, and it's their best game in years.
Bloober's strongest original IP yet — Cronos pairs 1980s Krakow with post-apocalyptic dread and the kind of sound design that earned them Silent Hill 2.
Hangar 13 finally remembered what Mafia is — Old Country trades open-world bloat for tight 1900s Sicily linearity, and it's a real comeback.
DICE finally remembered what made Battlefield Battlefield — modern combat, real destruction, 64-player chaos, gunfeel from the BF3/BF4 era. The comeback the franchise needed.
Silent Hill comes back swinging in 1960s Japan — Ryukishi07's writing and Yamaoka's score carry it past combat that's still the franchise's weak spot.
id traded Eternal's mid-air chess match for medieval ground combat and a parry button — heavier, slower, and divisive in ways Eternal wasn't.
A gorgeous but incomplete slice — wait for the full release before buying in.