Player voice · Stellar Blade
The patterns long-haul reviewers keep returning to.
What players love
The combat system, especially parry-based mechanics with progression, and the extensive outfit customization are consistently praised by long-time players.
Reviews behind this:
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"Simply, one of the best games I've ever played in more than 30 years of gaming. I bought Stella Blade out of curiosity (and the love of glam female characters), and was drawn in by the complex story - which is itself a timely and grand reflection on the possible dystopian future of the human race. "
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"Worth your time"
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"总的来说是个非常好的游戏,推荐。 *★*建模。 本作核心卖点之一,上百套衣服可供换装,更有社区mod,不必多说了。 顺便,百合的战友Iberis的建模就用了一次啊,还只有几秒,是不是太浪费了。 *★*战斗。 我比较手残,剑星的战斗算是我第一次深入接触这种需要背板boss的游戏,和我想象中的魂系比较像(只是个人观点,如果你觉得不是,以你为准)。 还有首领挑战,每个boss都有独特的攻击招数……前期还是比较难的,后面靠Beta技能、迅驰无敌模式和远程武器耗血量,可以比较轻松地消耗boss比较多的血量,再不行还能降低难度。总之挺好的。 *★*剧情。 中规中矩吧。说实话剧情文本不是很多"
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What frustrates them
Heavy reliance on memorizing delayed attack patterns in combat creates a repetitive rhythm that frustrates some veteran players.
Reviews behind this:
Stable struggle pattern not yet identifiable from the review pool.