Player voice · Mortal Shell II

The patterns long-haul reviewers keep returning to.

6 reviews · 1 threads

What players love

The adrenaline-charged combat and Harden mechanic keep fans coming back, dozens of hours in.

Reviews behind this:

  • Steam · 40h played · 8 days ago
    "I know lot of peoples struggling with the early difficulty, but once you got a few tips and start to play properly, god this game is amazing. Evrything is so well optimised. Amazing game"
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  • Steam · 33h played · 6 days ago
    "A fantastic soulslike with its own identity. Some small bugs mostly on the geometry, but a fantastic experience so far. Reminds me of ther older souls games, few 'bonfires', enemies hit like a truck, a real sense of scary exploration."
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  • Steam · 32h played · 6 days ago
    "Suprisingly fun and gorgeous game. The combat and dungeon varieties are really well thought out and some of the most satisfying and gritty finishers. It improved the first game in all aspects and ofcourse it is well optimize and runs well. Probably the most optimized UE5 game imo."
    view on Steam →

What frustrates them

Runbacks without dungeon checkpoints and unreactable one-shot attacks are the consistent annoyances for long-haul players.

Reviews behind this:

  • Steam · 29h played · 7 days ago
    "They saw every great QOL from the other games in this niche and said lets not do that. If i could refund it I would, but I kept trying to push thro. maybe in 6months when they add the QOL updates every other game has."
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  • Steam · 16h played · 7 days ago
    "After around 8 hours, I am disappointed with Mortal Shell 2. The map and overall world design were the biggest problems for me. Instead of feeling like an interesting world I wanted to explore, it often felt like a confusing maze that I was simply trying to find my way through."
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  • Steam · 10h played · 7 days ago
    "There’s a really good game here buried under poor enemy design and balance. Also just some bizarre choices like no stake of Marika equivalent for dungeons which results in super frustrating runbacks. My rec would be to give it a couple weeks or a month and see if they fix it."
    view on Steam →

Discussion threads we read

Long-form community discussion that informed the patterns above.