Marvel Rivals vs Warhammer 40,000: Space Marine II
One drops you into free-form 6v6 hero brawls; the other locks you in tight 3-player co-op horde slaughter.
For fans of Overwatch 2 hungry for team-up synergies and free-form 6v6, Rivals stabilized at 100k peak after an 82% drop from launch.
Saves the 40K video game catalog — Space Marine 2's chunky bolter-and-chainsword co-op keeps 8-12k peak players active in 2026 with strong PvE Operations.
Steam popularity
Shared scale — sparklines are directly comparable across both games.
Marvel Rivals
May 2026 peak CCU 131,986 ↓ 6% MoM
All-time peak 642,333
Warhammer 40,000: Space Marine II
May 2026 peak CCU 32,294 ↑ 75% MoM
All-time peak 186,199
Key differences
Team size
Marvel Rivals throws six heroes against six with no role limits, letting you stack supports or tanks.
Space Marine II runs strict three-player co-op squads with limited revive mechanics.
Combat pace
Rivals rewards fast ability cycles and destructible map plays to break lines of sight.
Space Marine II demands methodical bolter-fire and melee combos against hordes of Tyranids.
Content type
Rivals relies on competitive multiplayer modes with seasonal battle passes.
Space Marine II prioritizes PvE Operations and campaign with a smaller PvP population.
Which one is for you?
Pick Marvel Rivals if
- You want a 6v6 hero shooter without role queue.
- You enjoy team-up synergies like Iron Man + Hulk.
- You have friends to squad with and can grind live-service.
Pick Warhammer 40,000: Space Marine II if
- You love third-person horde co-op like Darktide.
- You are a Warhammer 40K fan wanting reverent universe.
- You want a focused 8-12 hour campaign.
Bottom line
Marvel Rivals suits competitive hero shooter fans; Space Marine II excels for co-op horde fans — pick based on your preferred mode.