Player voice · Heroes of Might & Magic: Olden Era
The patterns long-haul reviewers keep returning to.
What players love
The strategic depth and faction variety keep veterans returning, with the classic 'one more turn' loop intact.
Reviews behind this:
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"This game is deceptively deep, with a bit of a learning curve as you figure out the strats for each map template and start to build knowledge for the different map objects and objectives. It's just competitive enough to scratch that itch while being an overall chill experience. It's a great game to "
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"Отличная игра, хотелось бы еще полноценный генератор карт"
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"Smooth experience for a game at this stage of design! Fun campaigns, very few bugs - just like old times!"
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What frustrates them
Multiplayer connection issues and lack of failsafes frustrate even 400-hour players, ruining PvP reliability.
Reviews behind this:
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"Absolutely no fail safe for playing against someone with an inconsistent connection. The population of a game like this is too small so if someone you know with terrible internet is online you genuinely can't play the game. Do NOT buy this if you want to play multiplayer until this and the many oth"
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"Cannot recommend the game in its current state. The balance is awful, the first player to pick always has a massive advantage and you have no way to avoid a template you hate playing. You also have no way to blacklist players and there is no ingame chat. It all leads to a very frustrating experience"
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"The game has its merits, and there’s a clear desire to get things right. The feel of the game reminds me of a PvP multiplayer title; the maps don't offer that same sense of exploration found in other entries in the series. To be sure, I recently replayed some of the older titles—specifically the e"
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