Player voice · Fatekeeper
The patterns long-haul reviewers keep returning to.
What players love
The game's weighty physics-based combat and atmospheric Dark Messiah-like world are praised by early-access fans for their potential and value.
Reviews behind this:
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"Love the game it looks beautiful and it plays really well, but damn i wish early access wasnt so short"
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"What can I say I'm already addicted. I need more!!!!!!!!!!!!!!!!!!! This is an amazing game so keep up the good work can't wait to see what the complete version looks like"
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"WOW! This game is awesome for 10€. I just think the combat gameplay needs a bit of improvement, but since it's in early access, hopefully that will happen. Other than that, the game is just really good!"
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What frustrates them
Clunky enemy encounters and unbalanced archers commonly frustrate players, while the very short current content leaves veterans waiting for more.
Reviews behind this:
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"Game needs to be properly integrated with a controller, using the Steam controller seems to make the game very jerky. This game still needs work the fighting mechanism seems slow."
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"As for now game's lack of optimalisation rids it unplayable. Not sure if UE5 was a good engine choice for a small team"
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"game looks great controls feel really bad will try again when there is controller support"
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